The latest update 6.2.0 has been available in-game for several days. We have for you a comprehensive description of the changes that have taken place recently.
Below is a list of fixes, improvements, and planned changes that we will introduce in upcoming updates.
Item and Enemy stat changes can be found here
Disassembly system In order to upgrade your current best equipment you will have to obtain materials from the inventory you no longer need.
Fuze system added: Fuze is an inventory enhancement system in which you use blueprints gained from dismantling lower quality items to create higher quality items. With this system, you can progressively enhance your inventory without having to rely solely on drops or randomness.
You can upgrade your equipment from Common level all the way up to Mythic+ level
Currencies – New currencies, materials and bars have been added for Mitar and Einlor.
New Chests – We have added new chests. Each has its own specific characteristics. You will find a wide range of equipment from tier Common to Legendary (including Legendary-S).
Interested? Be sure to check out the article on the new chests
Gear Tiers – A-Tier and S-Tier equipments have been updated. More information in the dedicated post
Grand Festival Event – Along with the update, a brand new event ‘Grand Festival’ has arrived on the server This is the first event with new reward tasks.
The Necromancer Dungeon has been updated, Rift has been added, and energy currency has been added.
New Visuals in First Dungeon – the appearance of the dungeon and enemies has been updated. A new sound layer has also been added.
Runewords – New requirements for runewords have been introduced and runewords have been updated.
A new Runeword Codex button has been added. We are introducing a new system so that you no longer have to search for the desired runeword saw. You just have to click on the pillar with the runeword of your choice at least once, and it will appear in the Runeword Codex.
Other changes:
- Added missing portal to Troll
- Added portal to Fire Wisp
- Removed remaining gear crafts and seeds that were previously available in the game to centralize equipment creation in the fuze
- Replaced guild keys with new key gifs based on the new distribution system
- Changed unlocking of Open Market – now available after completing the main storyline (defeating Sumbeor and talking to the elves)
- Removed level requirements for weapons
- Added new translations and completed missing ones
- Introduced new quests
- Updated loot from disposable boss crates – new keys have been placed there
- Updated enemy stats from Virimel to Einlor
- Improved daily login rewards:

Plans for the next update
At the end of this extensive article, we would like to give you an idea of what we will be changing in the near future.
What will the next build include?
Firstly, we want to fix the display of armor and legs as a priority. We have changed the principle of this system slightly and we need some more time to fine-tune it.
We’re also improving the display of badges/notifications for quests and rewards to make sure they work correctly.
What will be improved next?
We’ll focus on fixing the functionality of the Runeword Codex by adding filters and improving the fuse system so it returns the invested gems.
What about item drops in the game?
We’ll gradually introduce new locations that require energy and offer opportunities to obtain gear and resource drops.
What about old relic tickets and guild keys?
We’ll provide an option for players who still have these items to use them on the old chests.
What about loot in World Tiers?
We plan to update World Tiers so they drop resources required for further gear progression. However, we first need to address the most critical early-game issues.
What about events?
We’ve been focusing on balance, blockers, and fixing bugs, but we plan to bring back regular and holiday events to the game.
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